package bubbleFishBob.game;

import java.awt.Graphics2D;

import com.golden.gamedev.Game;

public class BubbleFishGame extends Game {

	private Level level;

	@Override
	public void initResources() {
		level = new Level(this);

	}

	@Override
	public void render(Graphics2D g) {
		level.render(g);
	}

	@Override
	public void update(long elapsedTime) {
		level.update(elapsedTime);
	}

}
